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  #21  
Old 01-29-2010, 10:35 PM
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Default Re: New Server Mod :)

Quote:
Originally Posted by preswylde View Post
250 is normal speed while having your primary weapon equipped... having a pistol or knife (same speed for each) makes you run slightly faster than 250... The only exception of primary weapon is the scout which results in the same running speed as carrying a pistol or knife.

The other concern I have is this.... you have the server set to bot_join_after_player 0 which means that the bots are there 24/7 and because they have random class selection when they join, they sit there day in and day out playing over and over again THEREFORE they level up much faster than human players.... which makes it very difficult for a new player to succeed in the game... if every single bot on the server has the best weapons of their class and are running around at light-speed. Maybe if you had code written in to exclude bots from being able to level up, but rather have it set where bots have a random class AND level each time they join. If not, then the only people I see playing on this server once you get the final edition done are people who are either uber-skilled players, have WAY TOO MUCH time on their hands, or people who cheat at the game... just think of how many haxors play gungame and deathmatch... and those two games are EASY against bots.

bots dont level..... just random classes.....

And scout is fastest weapon....

Code:
ID   NAME                  SPEED   CLIP   AMMO   AID   ANAME             COST   ACOST   BUYNAME   BUYNAME2   
 1   weapon_p228             250     13     52     9   ammo_357sig        600      50   p228      228compact 
     weapon_shield             0      0      0     0                     2200       0   shield               
 3   weapon_scout            260     10     90     2   ammo_762nato      2750      80   scout                
 4   weapon_hegrenade        250             1    12                      300       0   hegren               
 5   weapon_xm1014           240      7     32     5   ammo_buckshot     3000      65   xm1014    autoshotgun
 6   weapon_c4               250      0      1    14                        0       0                        
 7   weapon_mac10            250     30    100     6   ammo_45acp        1400      25   mac10                
 8   weapon_aug              240     30     90     4   ammo_556nato      3500      60   aug       bullpup    
 9   weapon_smokegrenade     250             1    13                      300       0   sgren                
10   weapon_elite            250     30    120    10   ammo_9mm           800      20   elites               
11   weapon_fiveseven        250     20    100     7   ammo_57mm          750      50   fn57      fiveseven  
12   weapon_ump45            250     25    100     6   ammo_45acp        1700      25   ump45                
13   weapon_sg550            210     30     90     4   ammo_556nato      4200      60   sg550     krieg550   
14   weapon_galil            240     35     90     4   ammo_556nato      2000      60   galil     defender   
15   weapon_famas            240     25     90     4   ammo_556nato      2250      60   famas     clarion    
16   weapon_usp              250     12    100     6   ammo_45acp         500      25   usp       km45       
17   weapon_glock18          250     20    120    10   ammo_9mm           400      20   glock     9x19mm     
18   weapon_awp              210     10     30     1   ammo_338magnum    4750     125   awp       magnum     
19   weapon_mp5navy          250     30    120    10   ammo_9mm          1500      20   mp5       smg        
20   weapon_m249             220    100    200     3   ammo_556natobox   5750      60   m249                 
21   weapon_m3               230      8     32     5   ammo_buckshot     1700      65   m3        12gauge    
22   weapon_m4a1             230     30     90     4   ammo_556nato      3100      60   m4a1                 
23   weapon_tmp              250     30    120    10   ammo_9mm          1250      20   tmp       mp         
24   weapon_g3sg1            210     20     90     2   ammo_762nato      5000      80   g3sg1     d3au1      
25   weapon_flashbang        250             2    11                      200       0   flash                
26   weapon_deagle           250      7     35     8   ammo_50ae          650      40   deagle    nighthawk  
27   weapon_sg552            235     30     90     4   ammo_556nato      3500      60   sg552     krieg552   
28   weapon_ak47             221     30     90     2   ammo_762nato      2500      80   ak47      cv47       
29   weapon_knife            250      0      0     0                        0       0                        
30   weapon_p90              245     50    100     7   ammo_57mm         2350      50   p90
http://wiki.alliedmods.net/CS_Weapons_Information


Quote:
Originally Posted by Faith View Post
like the game doc
thnxz
Your welcome feedback is welcome.. this weekend it should be updated.
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  #22  
Old 02-04-2010, 11:08 PM
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Default Re: New Server Mod :)

So I figured I would challenge myself and try to be the first to get to the top...well i don't think I will anymore now that i have seen Lt. General... I went from having to get 6800xp to 50,000xp...oh boy...i know its nice that im now at 150 health and 150 armor and pretty fast but its going to take forever still to get to 50,000. you do get better though when you have armor and health like that...it was like target practice 352 kills and 15 deaths(and no this picture was not doctored like the other one, and yes i hit extend map so that the rounds where alot longer)
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  #23  
Old 02-07-2010, 08:53 PM
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Default Re: New Server Mod :)

Quote:
Originally Posted by Zoinks View Post
So I figured I would challenge myself and try to be the first to get to the top...well i don't think I will anymore now that i have seen Lt. General... I went from having to get 6800xp to 50,000xp...oh boy...i know its nice that im now at 150 health and 150 armor and pretty fast but its going to take forever still to get to 50,000. you do get better though when you have armor and health like that...it was like target practice 352 kills and 15 deaths(and no this picture was not doctored like the other one, and yes i hit extend map so that the rounds where alot longer)

The reason for the big XP jump is beacuse i want to do some type of ladder system.

When someone hits GENERAL.. then it starts over and stores his name and steamid ina text file.
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  #24  
Old 02-09-2010, 07:31 AM
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Default Re: New Server Mod :)

okay so from the little I have played it, I have noticed that your respawn timer isn't really 10 seconds. it counts down 10 seconds and you respond according to when you die during that counter instead of it being 10 seconds from when you died. ALSO, the bots are so easy that sometimes its really not fun at all. I would raise their skill level so they aren't just shooting through teammates and standing in one spot all the time. Also, I noticed I killed off the whole other team before anyone could respond, and it said Terrorist win....and then they all respond in front of me.
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  #25  
Old 02-09-2010, 02:07 PM
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Default Re: New Server Mod :)

Quote:
Originally Posted by serialp0rt View Post
okay so from the little I have played it, I have noticed that your respawn timer isn't really 10 seconds. it counts down 10 seconds and you respond according to when you die during that counter instead of it being 10 seconds from when you died. ALSO, the bots are so easy that sometimes its really not fun at all. I would raise their skill level so they aren't just shooting through teammates and standing in one spot all the time. Also, I noticed I killed off the whole other team before anyone could respond, and it said Terrorist win....and then they all respond in front of me.

The respawn is called reinforcements.. Once one person on your team dies.. the timer starts so say some one dies then 9 seconds latter. you all spawn after one second due to the first person to die.

The game play not really suposed to be against bots. I support bots because i cant get anyone to come in and play to fill the server. but it is a human against human mod. Bots part will be removed for final release.

Also about that round ending since no respawn.. That can not be fixed untill Arkshine from Alliedmoders finishes his infinite round plugin. What it will do is block round end for everything except for objectives. That will be perfect. How ever for right now it blocks all round end senarios so planting the bomb and having it blow up wont do a thing. Therefore its not on my server for right now.

Also setting up a 1.6 server to hold battlefield since the majority of the AMXX site was wanting it on 1.6. So we will see how it goes there but i would like to get a bunch of people on and just play a few with no bots. none at all.
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  #26  
Old 02-09-2010, 10:02 PM
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Default Re: New Server Mod :)

oh okay, that makes sense then
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  #27  
Old 02-09-2010, 11:13 PM
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Default Re: New Server Mod :)

Quote:
Originally Posted by Doc Holiday View Post
Also setting up a 1.6 server to hold battlefield since the majority of the AMXX site was wanting it on 1.6. So we will see how it goes there but i would like to get a bunch of people on and just play a few with no bots. none at all.

Would you like me to host the 1.6 server for you on my machine while it's in the testing phase? If you decide to keep it after the final release then you can pay me for it, but I might be convinced to host it for you for now.


Find me on steam and we'll talk about that
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  #28  
Old 02-10-2010, 03:41 PM
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Default Re: New Server Mod :)

Quote:
Originally Posted by preswylde View Post
Would you like me to host the 1.6 server for you on my machine while it's in the testing phase? If you decide to keep it after the final release then you can pay me for it, but I might be convinced to host it for you for now.


Find me on steam and we'll talk about that

Just going to set it up on my testing machine for now though.. Thanks.
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