|
||||||
| Chat Room General discussion. |
![]() |
|
|
Thread Tools | Display Modes |
|
#1
|
||||
|
||||
|
Game Play: At the beginning of every round you will choose from 6 different classes of soldiers, each just as important as the other.
Work with your teammates to create an unstoppable team. Below are the current load outs for each soldier class. Assault: You lead your teammates into battle Abilities: Health: 150 Armor: 150 Speed: 350.0 Gravity: 640 Armory: AK47 FiveSeven 1 High Explosive Grenade 2 Flashbangs Special Ops: Use your speed and stealth to infiltrate your enemy Abilities: Health: 125 Armor: 125 Speed: 420.0 Gravity: 480 Silent Footsteps Armory: M4A1 Carbine USP 1 High Explosive Grenade 2 Flashbangs Sniper: Provide cover for your team from afar. Abilities Scout Deployed: Health: 200 Armor: 50 Speed: 90.0 Gravity: 1040 Invisible Knife Deployed: Health: 200 Armor: 50 Speed: 320.0 Gravity: 640 Fully Visible Armory: Scout Deagle 1 Smoke Grenade Paratrooper: Use your skills as a parachutist to jump from high distances Abilities: Health: 125 Armor: 50 Speed: 350.0 Gravity: 400 No Fall damage Armory: Galil P228 1 High Explosive Grenade 1 Smoke Grenade 2 Flashbangs Medic: Use your corpsman training to keep your teammates fit for battle Abilities: Health: 100 Armor: 100 Speed: 350.0 Gravity: 960 Heals Teammates using the <use> key Armory: MP5Navy Glock18 Support: Provide cover fire from the rear to keep your enemies heads below the boxes Abilities: Health: 100 Armor: 150 Speed: 200.0 Gravity: 1040 True Armor (Armor is depleted before health) Armory: M249 Five-Seven 1 High Explosive Grenade Need a Medic? You must first bind a key to call your medic. You can do this by typing bind <key> "medic_call" in console. After calling, your medic will be able to heal you. Be patient they are on the way. You can only call for a medic 5 times per spawn. You have to be below 70hp before you may call. If the medic releases the button or you move too far away from him the healing stops and you must call for him again.(Must have a player that chose the medic class on your team.) Are you a Medic? When you are called you must go to your teammate. While aiming at them, press and hold the <use> key. Once the healing begins it plays a bandage sound and shows a hud message with healing progress until you reach max health (class specific) or get separated. Healing will progress at 8hp/second. Virtual Reality: If you are shot below 70hp you will start to bleed. But don't be afraid... it stops at 10hp or when the medic patches you up. Custom Models: Each team has a custom model for their medic. This allows the medic to be easily identified by his team. IP: 68.232.161.59:27015
__________________
aka Shadow Warrior Last edited by Doc Holiday; 01-12-2010 at 03:30 PM. |
|
#2
|
||||
|
||||
|
Wow that looks realy cool...
|
|
#3
|
||||
|
||||
|
Sweet...i'll definitly play this one
__________________
___ZoinKs!___ [>=={[]]]]]];;;;;---- _____// '__\\ |
|
#4
|
||||
|
||||
|
Now when you say invisible for the sniper do you mean completly invisable or just a slight figure can be made out (this would be the prefered way because completly invisible this player could get set up in a open area and just camp until everyone crosses his path)
__________________
___ZoinKs!___ [>=={[]]]]]];;;;;---- _____// '__\\ |
|
#5
|
||||
|
||||
|
sounds fun and sounds like battle feild 2 just with out the cars lol.
|
|
#6
|
||||
|
||||
|
Quote:
Currently Working on setting it up as a XP mod meaning each class you have to rank up.. Starting from Private to GOA. Total of 16 ranks. (Different abilities at the rank.)
__________________
aka Shadow Warrior |
|
#7
|
||||
|
||||
|
Doc, let your dad know that my new machine will be ready by the end of this week so whenever he wants to get everything set up for the replacement game servers for GrG to let me know.
__________________
![]() "I wish my lawn was emo, so it would cut itself" - SirTiger |
|
#8
|
||||
|
||||
|
Quote:
I believe we are keeping the 2 we have at game servers the rest are at Jesse and Annie's house... So those of you that read here.. Tell me what you think The new mod will be xp based. Each level gets you new rank. so instead of being Level 1 your a Private Each of the 6 Classes has its own rank So you can be a Private Special Ops but if you switch to a sniper you can be a Specialist. Ranks: Private Specialist Corporal Sergeant Second Lieutenant First Lieutenant Captain Major Lieutenant Colonel Colonel Brigadier General Major General Lieutenant General General So thats the major change for that.. some new guns maybe a new class :) This is the part that i want feedback on the most. General being such a high rank. needs alot of Xp. When a player reaches General He becomes the champion and is added to a "Champions" thread on my forums. and then the ranks are all reset. (or something similar to that)
__________________
aka Shadow Warrior Last edited by Doc Holiday; 01-18-2010 at 10:44 PM. |
|
#9
|
||||
|
||||
|
I have played it and love it I didnt care much for the sniper felt like a turtle lol
__________________
=NcB= Tactical Allegiance Kill or be Killed One shot at a time |
|
#10
|
||||
|
||||
|
ok, love the server. A couple problems I found though.
First I just got to Lieutenant Colonel (2814/4100) and I no longer have a weapon? is this supposed to be like this? if it helps I was a T at the time. Second if you are the sniper and someone throws a flash you can scope in and then out and you are no longer flashed...bug i assume Third I dont really like the idea of gaining the T's 5 points if the bomb explodes and CT's lose 5 points...i know if it stays that way i will never play as a CT because the T's have the advantage there. Other than those is there anywhere that you have posted what each rank gives you on any of them? Thanks for the server and keep it up :)
__________________
___ZoinKs!___ [>=={[]]]]]];;;;;---- _____// '__\\ |
![]() |
| Thread Tools | |
| Display Modes | |
|
|